Personal portfolio
Filip
Richardson
Software developer building systems-oriented software with a focus on C++, performance, and understanding what happens under the hood
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About
I'm a software engineer based in Brno, building software with a focus on C++ systems work and Python.
I enjoy writing code that is clear, reliable and maintainable.
Recently, I've been working on my personal projects listed below and learning about the Rust and Go programming languages.
Selected work
001
cpp-matching-engine
A high-performance limit order matching engine implemented in modern C++. Build as a project for low-latency systems design, efficient data structure utilization, and order book mechanics commonly used in financial exchanges.
002
WhyTho - Process Analysis Tool
Process investigation tool designed to explain why a process is running by analyzing its ancestry and execution context. Built for macOS with plans for Linux support. Focuses on meaningful analysis of process metadata and human-readable output, improving on traditional tools like 'ps' or 'top'
003
NEETICKE DIVADLO - Theatre Ticket Selling Website
A full-stack theatre ticket selling website built with a team of 5 people, with a custom made component library, real-time graphical seat selection, and a full user authentication system. Closed-source project -- further details available upon request.
Contact
Let's connect.
Open to full-time and part-time roles